On a faster horse: meanders heading home from dConstruct

September 3, 2010

OK, so I have to get this stuff down by midnight before my head turns into a pumpkin.

dConstruct
was a day well-spent, listening, tweeting, scribbling and discussing design and creativity – with nine of the most thought-provoking talks we’ll hear in the UK this year. And some of my smartest colleagues and former colleagues were there too, which was nice. There follows my highly partial first draft, to which I may return in the coming weeks.

The past is the new future. I’d seen James Bridle‘s work in print and online but never heard him speak live. Of course I’m biased,  but I found his argument about the importance of preserving our digital history both intuitive and fresh. Like the game of wiki-racing to which he introduced us, James linked effortlessly from his formative years in Geocities to the whole Internet in a shipping container, to the Library of Alexandria and back to the Iraq War.  I now see why Ben Terrett named James as one of his “five things“.  He’s a revelation and if there’s any justice in the world he’ll get his own series on BBC4 or something.

Tom Coates showed the same respect for humanity and history (Darius the Great’s superhighway!) in his talk on the network. I’ve been thinking for a while about the reinvention of everyday life through networked, connected services. Tom is way ahead on this stuff, thinking about TfL’s blue bikes as spimes, connected weighing scales and San Francisco’s smart parking meters. I’m currently conducting my own personal trial of vehicles as a service and will come back to this subject soon.

Just as Tom imagined washing machines as a service, so Samantha Warren hinted at the change we’ll see on the web as the likes of Typekit and Fontdeck bring typography to the networked developer’s toolkit, alongside identity, location and the social graph. She too honoured the history of her subject. I’d like to have heard more about the contrast between her father’s career as a printer and her own as a digital designer. Some may feel they know type already, that Samantha was preaching to the converted. But there’s a whole generation of young designers out there who’ve known only a handful of “web fonts”. As Merlin Mann warned later in the day, the trick is knowing the next things to get geeky about, and typography could be one of those.

Merlin said a lot of other stuff too, some of it very fast. And he was the second speaker of the day to trot out Henry Ford’s dismissive assertion that “If I’d asked people what they wanted, they would have said a faster horse.” It struck me that concepts such as user engagement, participatory design, and even customer experience were curiously absent from the whole of the dConstruct programme. From this I assume that either they have become so commonplace that everyone accepts them as a given, or (I fear more likely) we’re seeing a fightback from those  who believe designers have unique powers of creativity, unobtainable and unquestionable by mere mortals.

Marty Neumeier certainly seemed to imply this in his talk on the Designful Company. His opening felt a lot to me like the content of Robert Verganti’s book “Design Driven Innovation” (on which a separate post some time). While I can buy Marty’s idea that enduring products and services need to be both good and different from the competition, he failed to produce any way of judging “good and different” from “bad and different” other than giving the market a few years to decide, or employing the fabled “intuition” of designers, which other disciplines in business are assumed to lack.

Brendan Dawes was fun and engaging when talking about the way designers collect inspiration, on how you can break a pencil into several smaller pencils, and on the delights of designing for the new tactile user interfaces, but his process also contained a black box component in the form of “good taste” and “you shouldn’t be a designer if you haven’t got good taste.”

John Gruber took it further, hailing the auteur director in film as a suitable model for design. That’s all for the good if it makes designers feel better about themselves on a day out by the sea, but I know how most of my non-designer colleagues in business would react to this kind of a pitch, and it wouldn’t be complimentary.

I was much more convinced by the perspectives on process from David McCandless and Hannah Donovan. David had a wonderful take on the way visualisation can be used to tell a story, such as putting huge sums of money into perspective, but also how visualising a dataset can reveal the story to the data-designer-journalist. For example overlaying BNP-membership hotspots with population ethnicity revealed the two to be largely exclusive, with only a few pockets of overlap. This seems like reflective design at its best, playing with the data to see what it can teach us. David also suggested that our continued exposure to design and infographics in our culture is making everyone more design-literate. I like this idea – a suitable counterbalance to the notions of “taste” and the “intuitive” anointed.

But I found Hannah’s talk on improvisation in music the most compelling account of how design happens, as a team enterprise. Like my other favourites, her session, complete with live improv, was steeped in an appreciation of the history from Mozart to Hip Hop. To an outsider improv may seem free and effortless, but it relies on tools, structures, clarity of roles and mutual respect to make it happen. The best designers I have known have always appreciated these things; the most painful to work with behaved like John Gruber’s auteurs.


Matthew Murray: what next?

August 26, 2010

Sorry, I couldn’t resist.

Interesting North is “a one-dayer of interesting, unexpected and original” stuff at Cutler’s Cutlers’ Hall, Sheffield, on Saturday 13 November 2010. It’s like the other Interestings, only in the North. Credit to Tim Duckett for making it happen.

Among other things there will be talks about Eyjafjallajökull, cake, riding side-saddle, feral children and what you can learn from Lego.

My contribution is 10 minutes on the story of Matthew Murray and James Watt Junior, on which, in keeping with the rules of Interesting, I am obliged to Deliver a brand-new talk and Share something I haven’t shared before.

Tickets are a steal at £20 for a whole day’s entertainment and enlightenment. Hope to see you there.


Barcamp Leeds 2009 highlights

June 1, 2009

I really enjoyed my day at Barcamp Leeds, part of LSx 2009 – Leeds’ second web festival.

Photo by Nik_Doof under Creative Commons license

Having turned up meaning to talk about kids and code (see separate post) I also ended up reprising The History of Leeds: What Every Geek Should Know, fortuitously followed by Jon Eland on Exposure Leeds‘ vision for Leodis.net, a massive online photographic archive digitised with lottery funding by our local council.

Mohsin Ali, just back from Where 2.0, had also picked up on the growing interest in using old photos and maps as part of mobile, geolocated services. Old is the new new, apparently, especially when it’s out of copyright. I can’t wait to play with this stuff in the cities where I spend my time.

Matt Seward of Kilo75 was thought-provoking on the Art of (Digital) Conversation. So many brands still seem to be stuck in a monologue when dialogue is the order of the day. I can’t help wondering though, whether people really want conversations with brands at all. Surely the only authentic conversations are those with the people who work for brands, not the brands themselves?

Dave Mee’s Merzweb was a revelation. From his associated blog post:

While it feels like our online lives are unprecedented, at least from a technological perspective, they’re not, from an avant-garde art perspective. From the 1920s to the 1950s, a sadly neglected artist from Hanover, Kurt Schwitters, derived his own practice that has earned him accolades from being one of the first multimedia artists, to a pioneer of collage and objets trouvés. I’d like to afford him a new title; Patron saint of the Social Web.

I recently attempted my own One Song to the Tune of Another, so I admire the skill with which Dave weaves together the threads from separate decades and separate media to show that we’re not that different from our forebears.

And how could I forget Microsoft (criticism), John Leach’s latest addtion to the Ukepedia? Seven down, just 2.8 million articles to go :)

There was more, much more, than I’ve written up here. It was a privilege to see a great set of talks in stimulating company, with as many sessions again that I would love to have attended, if possessed of the power to be in two places at once. In particular, I’m sorry to have missed my former colleague Dean Vipond on A Tactile Experience of Digital Music, Sarah Hartley on Blogging in a News Organisation and Emma Bearman‘s Cake and Culture. Maybe next time!

Thanks as ever to the organisers, Imran, Linda, Dom and Tom.


Telco Too Point Oh

October 10, 2006

I had the privilege to take part in last week’s Telco 2.0TM Industry Brainstorm in London – an excellent and thought-provoking two days, and the programme for the next event looks just as enticing. It’s all now being written up on the obligatory Telco 2.0TM Blog. I hope I wasn’t one of the participants who gave the impression that advertiser inertia would be an excuse for operator indifference to new models. That’s certainly not true.

It’s great that some of the basic ideas around communities and context are becoming buzz words throughout our industry, but I find it disappointing that we can only talk about these by creating a false opposition against supposedly closed operators, totally uninterested in customers and their communities – the so-called “Telco 1.0″ (guess no one’s claiming trademark rights over that one!)

Having worked indirectly and directly for ISPs and MNOs for nearly 10 years, I can safely say these have been hot topics inside the operators since the days of dial-up modems and monochrome mobiles. We’ve been rolling out high-bandwidth, always on networks and subsidising costly multimedia devices with just this stuff in mind. It’s nice to see the rest of the content ecosystem finally catching on ;)

One other feature of the conference attracted attention: every table had a couple of wifi-enabled laptops through which we could submit comments and questions on the session.

I have to say I found the technology-mediated version less interactive than the old-fashioned convention of putting up your hand to ask a question (is this consigned to the deeply unfashionable world of Conference 1.0?). It meant that instead of responding to unpredictable questions, speakers could skim through the questions and pick the ones they wanted to answer.

As Edward Tufte points out in his treatise against Powerpoint, innovations in presentation technology generally favour the speaker, not the audience. Someone in the conference world tell me there is a better way, please.